


It also doesn't have anything in common with the JRPG series that Eiyuden Chronicle proper is meant to be doffing its cap to, swapping Suikoden's turn-based battles for real-time monster biffing, 2D dungeon crawling and a heavy emphasis on building up your hub town by completing ream upon ream of sidequests. It's Natsume Atari who have lead billing here, with Murayama operating in a supervisory role while development on Hundred Heroes continues. Only this isn't being made by Murayama and the rest of his former Suikoden crew at Rabbit & Bear. Focusing on the back stories of just a handful of the titular hundred you'll be meeting in Rabbit & Bear Studios' spiritual successor to Suikoden (the first of which memorably had a whopping 108 recruitable party members), Rising has the air of almost required reading for players eager to return to the lavish, retro worlds Murayama built his name on. Originally conceived as a Kickstarter stretch goal for Eiyuden Chronicle: Hundred Heroes, the next JRPG from Suikoden creator Yoshitaka Murayama, this smaller, more action-focused RPG has become both an official prequel to Hundred Heroes and a kind of intermediate stop-gap designed to tide players over until the main event next year. From: Steam, GOG, Epic Games Store, Xbox Game PassĮiyuden Chronicle: Rising is a bit of a weird one.A tedious action RPG with more filler than an arc of anime, Eiyuden Chronicle: Rising offers little to excite or challenge those awaiting its more exciting Suikoden successor companion, Eiyuden Chronicle: Hundred Heroes.
